Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Debugging distributed applications is a wellknown challenge within the realm of Computer Science. Common problems faced by developers include: lack of an observable global state, ...
We study a problem of scheduling client requests to servers. Each client has a particular latency requirement at each server and may choose either to be assigned to some server in ...
Ioannis Caragiannis, Christos Kaklamanis, Panagiot...
Grid computing systems that have been the focus of much research activities in recent years provide a virtual framework for controlled sharing of resources across institutional bo...
We propose a design optimization framework for adaptive real-time streaming applications. The main contribution is a hybrid approach for performance analysis combining formal anal...