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CVPR
2005
IEEE
16 years 3 months ago
Interactive Shape from Shading
Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...
SMA
2005
ACM
239views Solid Modeling» more  SMA 2005»
15 years 7 months ago
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...
103
Voted
MP
2006
107views more  MP 2006»
15 years 1 months ago
Convergence theory for nonconvex stochastic programming with an application to mixed logit
Monte Carlo methods have been used extensively in the area of stochastic programming. As with other methods that involve a level of uncertainty, theoretical properties are required...
Fabian Bastin, Cinzia Cirillo, Philippe L. Toint
109
Voted
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
15 years 7 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
98
Voted
SIGMETRICS
2009
ACM
151views Hardware» more  SIGMETRICS 2009»
15 years 8 months ago
MapReduce optimization using regulated dynamic prioritization
We present a system for allocating resources in shared data and compute clusters that improves MapReduce job scheduling in three ways. First, the system uses regulated and user-as...
Thomas Sandholm, Kevin Lai