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» Models and Scheduling Mechanisms for Global Computing Applic...
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105
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HPCC
2007
Springer
15 years 8 months ago
Throttling I/O Streams to Accelerate File-IO Performance
To increase the scale and performance of scientific applications, scientists commonly distribute computation over multiple processors. Often without realizing it, file I/O is pa...
Seetharami R. Seelam, Andre Kerstens, Patricia J. ...
160
Voted
CLOUDCOM
2009
Springer
15 years 8 months ago
Cloudbus Toolkit for Market-Oriented Cloud Computing
This keynote paper: (1) presents the 21st century vision of computing and identifies various IT paradigms promising to deliver computing as a utility; (2) defines the architecture ...
Rajkumar Buyya, Suraj Pandey, Christian Vecchiola
ACMACE
2005
ACM
15 years 7 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
97
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SIGECOM
2006
ACM
88views ECommerce» more  SIGECOM 2006»
15 years 7 months ago
Implementation with a bounded action space
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
Liad Blumrosen, Michal Feldman
UMUAI
2010
107views more  UMUAI 2010»
15 years 7 days ago
PERSONAF: framework for personalised ontological reasoning in pervasive computing
Abstract. Pervasive computing creates possibilities for presenting highly personalised information about the people, places and things in a building. One of the challenges for such...
William T. Niu, Judy Kay