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SYNTHESE
2010
70views more  SYNTHESE 2010»
14 years 5 months ago
Models and fiction
Most scientific models are not physical objects, and this raises important questions. What sort of entity are models, what is truth in a model, and how do we learn about models? In...
Roman Frigg
CI
2010
81views more  CI 2010»
14 years 8 months ago
Drama Management and Player Modeling for Interactive Fiction Games
A growing research community is working towards employing drama management components in story-based games. These components gently guide the story towards a narrative arc that imp...
Manu Sharma, Santiago Ontañón, Manis...
CGA
2006
14 years 11 months ago
Declarative Optimization-Based Drama Management in Interactive Fiction
takes place in an abstract model, connected to therealgamebypassingmessagesbackandforth,asFigure2illustrates.ThegametellstheDMwhenplotpoints occur, and the DM tells the game when i...
Mark J. Nelson, Michael Mateas, David L. Roberts, ...
SYNTHESE
2011
98views more  SYNTHESE 2011»
14 years 5 months ago
How scientific models can explain
: ic models invariably involve some degree of idealization, abstraction, or fictionalization of their target system. Nonetheless, I argue that there are circumstances under which s...
Alisa Bokulich
RIAO
2007
15 years 9 days ago
Extracting Useful Information from the Full Text of Fiction
In this paper, we describe some experiments in large-scale Information Extraction (IE) focusing on book texts. We investigate the scalability of IE techniques to full-sized books,...
Sharon Givon, Maria Milosavljevic