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» Models of Computation for Networks on Chip
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140
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MOBISYS
2006
ACM
16 years 6 days ago
Pegboard: a framework for developing mobile applications
Tool support for mobile application development can significantly improve programmer productivity and software quality. Pegboard is a novel tooling framework that extends the Ecli...
Danny Soroker, Ramón Cáceres, Danny ...
106
Voted
CHI
2009
ACM
15 years 7 months ago
Time sequences
Visualisations of dynamic data change in appearance over time, reflecting changes in the underlying data, be that the development of a social network, or the addition or removal o...
Ross Shannon, Aaron J. Quigley, Paddy Nixon
111
Voted
CSE
2009
IEEE
15 years 7 months ago
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...
104
Voted
ADHOCNETS
2009
Springer
15 years 7 months ago
Cooperative Localization in GPS-Limited Urban Environments
Abstract. Existing localization techniques such as GPS have fundamental limitations which preclude deployment in urban canyons or areas with inconsistent network availability. Augm...
Jeffrey Hemmes, Douglas Thain, Christian Poellabau...
115
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ICN
2009
Springer
15 years 7 months ago
CoUniverse: Framework for Building Self-Organizing Collaborative Environments Using Extreme-Bandwidth Media Applications
Using internet for media-based real-time collaboration has become widespread activity. In this paper, we present a framework called CoUniverse, designed for building realtime user...
Milos Liska, Petr Holub