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GECCO
2004
Springer
212views Optimization» more  GECCO 2004»
15 years 2 months ago
An Evolutionary Autonomous Agent with Visual Cortex and Recurrent Spiking Columnar Neural Network
Spiking neural networks are computationally more powerful than conventional artificial neural networks. Although this fact should make them especially desirable for use in evoluti...
Rich Drewes, James B. Maciokas, Sushil J. Louis, P...
EC
2000
241views ECommerce» more  EC 2000»
14 years 9 months ago
Cooperative Coevolution: An Architecture for Evolving Coadapted Subcomponents
To successfully apply evolutionary algorithms to the solution of increasingly complex problems, we must develop effective techniques for evolving solutions in the form of interact...
Mitchell A. Potter, Kenneth A. De Jong
IJCNN
2000
IEEE
15 years 1 months ago
Exploiting the Selfish Gene Algorithm for Evolving Cellular Automata
This paper shows an application in the field of Electronic CAD of the Selfish Gene algorithm, an evolutionary algorithm based on a recent interpretation of the Darwinian theory. Te...
Fulvio Corno, Matteo Sonza Reorda, Giovanni Squill...
GECCO
2006
Springer
167views Optimization» more  GECCO 2006»
15 years 1 months ago
Genomic computing networks learn complex POMDPs
A genomic computing network is a variant of a neural network for which a genome encodes all aspects, both structural and functional, of the network. The genome is evolved by a gen...
David J. Montana, Eric Van Wyk, Marshall Brinn, Jo...
CEC
2005
IEEE
14 years 11 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson