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145
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WSC
2008
15 years 6 months ago
Distributed multi-layered workload synthesis for testing stream processing systems
Testing and benchmarking of stream processing systems requires workload representative of real world scenarios with myriad of users, interacting through different applications ove...
Eric Bouillet, Parijat Dube, David George, Zhen Li...
123
Voted
JSS
2007
54views more  JSS 2007»
15 years 3 months ago
Collocation optimizations in an aspect-oriented middleware system
In distributed object-oriented systems, there are situations where client and server objects are deployed in the same address space. In such scenarios, it is possible to dispatch ...
Marco Tulio de Oliveira Valente, Rodrigo Palhares ...
111
Voted
NORDICHI
2006
ACM
15 years 9 months ago
Designing familiar open surfaces
While participatory design makes end-users part of the design process, we might also want the resulting system to be open for interpretation, appropriation and change over time to...
Kristina Höök
129
Voted
JANCL
2007
115views more  JANCL 2007»
15 years 3 months ago
A logical characterisation of qualitative coalitional games
Qualitative coalitional games (QCGs) were introduced as abstract formal models of goal-oriented cooperative systems. A QCG is a game in which each agent is assumed to have some goa...
Paul E. Dunne, Wiebe van der Hoek, Michael Wooldri...
113
Voted
ATAL
2009
Springer
15 years 10 months ago
Greta: an interactive expressive ECA system
We have developed a general purpose use and modular architecture of an Embodied Conversational Agent (ECA) called Greta. Our 3D agent is able to communicate using verbal and nonve...
Radoslaw Niewiadomski, Elisabetta Bevacqua, Mauriz...