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ATAL
2008
Springer
15 years 23 hour ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
ICARCV
2006
IEEE
420views Robotics» more  ICARCV 2006»
15 years 4 months ago
Recognizing People's Faces: from Human to Machine Vision
— As confirmed by recent neurophysiological studies, the use of dynamic information is extremely important for humans in visual perception of biological forms and motion. Apart ...
Massimo Tistarelli, Manuele Bicego, Enrico Grosso
SAINT
2002
IEEE
15 years 2 months ago
On Updating in Very Short Time by Distributed Search Engines
Almost conventional search engines employ centralized architecture. However, such an engine is not suitable for fresh information retrieval because it spends a long time to collec...
Nobuyoshi Sato, Minoru Uehara, Yoshifumi Sakai, Hi...
IAT
2010
IEEE
14 years 8 months ago
A Biologically-Inspired Cognitive Agent Model Integrating Declarative Knowledge and Reinforcement Learning
Abstract--The paper proposes a biologically-inspired cognitive agent model, known as FALCON-X, based on an integration of the Adaptive Control of Thought (ACT-R) architecture and a...
Ah-Hwee Tan, Gee Wah Ng
IADIS
2004
14 years 11 months ago
Prototype of Cyber Assistant Professor: CAP
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
Hiroshi Matsuda, Yoshiaki Shindo