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» Modularity and the Rule of Adaptation
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AAAI
2007
15 years 2 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
89
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ECAI
2008
Springer
15 years 2 months ago
A Coherent Well-founded Model for Hybrid MKNF Knowledge Bases
Abstract. With the advent of the Semantic Web, the question becomes important how to best combine open-world based ontology languages, like OWL, with closed-world rules paradigms. ...
Matthias Knorr, José Júlio Alferes, ...
76
Voted
WSC
2004
15 years 1 months ago
Outpatient Clinic Scheduling - A Simulation Approach
The process by which outpatients are scheduled for a doctor's visit is a crucial determinant of the overall efficiency of the patient flow. The problem at hand consists of de...
Ming Guo, Michael Wagner, Constance E. West
76
Voted
AML
2007
80views more  AML 2007»
15 years 20 days ago
Normal forms for fuzzy logics: a proof-theoretic approach
A method is described for obtaining conjunctive normal forms for logics using Gentzen-style rules possessing a special kind of strong invertibility. This method is then applied to ...
Petr Cintula, George Metcalfe
JMLR
2008
117views more  JMLR 2008»
15 years 15 days ago
Closed Sets for Labeled Data
Closed sets have been proven successful in the context of compacted data representation for association rule learning. However, their use is mainly descriptive, dealing only with ...
Gemma C. Garriga, Petra Kralj, Nada Lavrac