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» Molecular Surface Decomposition Using Graphical Modeling
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PG
2003
IEEE
15 years 7 months ago
High-Quality Point-Based Rendering on Modern GPUs
In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
Mario Botsch, Leif Kobbelt
VISUALIZATION
2002
IEEE
15 years 6 months ago
Kinetic Visualization - A Technique for Illustrating 3D Shape and Structure
Motion provides strong visual cues for the perception of shape and depth, as demonstrated by cognitive scientists and visual artists. This paper presents a novel visualization tec...
Eric B. Lum, Aleksander Stompel, Kwan-Liu Ma
CGI
2004
IEEE
15 years 5 months ago
BlobTree Trees
In recent years several methods for modeling botanical trees have been proposed. The geometry and topology of tree skeletons can be well described by L-systems; however, there are...
Callum Galbraith, Peter MacMurchy, Brian Wyvill
ISVC
2009
Springer
15 years 8 months ago
Wavelet-Based Representation of Biological Shapes
Modeling, characterization and analysis of biological shapes and forms are important in many computational biology studies. Shape representation challenges span the spectrum from s...
Bin Dong, Yu Mao, Ivo D. Dinov, Zhuowen Tu, Yongga...
SIGGRAPH
1993
ACM
15 years 6 months ago
Mesh optimization
We present a method for solving the following problem: Given a set of data points scattered in three dimensions and an initial triangular mesh M0, produce a mesh M, of the same to...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...