“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
Software development and maintenance are costly endeavors. The cost can be reduced if more software defects are detected earlier in the development cycle. This paper introduces th...
In program debugging, reproducibility of bugs is a key requirement. Unfortunately, bugs in concurrent programs are notoriously difficult to reproduce because bugs due to concurre...
One of the issues in software evolution is debugging. Debugging large and complex software systems evolved requires a lot of effort since it is very difficult to localize and ide...
This paper introduces program chipping, a simple yet effective technique to isolate bugs. This technique automatically removes or chips away parts of a program so that the part t...