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ACMACE
2004
ACM
15 years 5 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
IUI
2004
ACM
15 years 5 months ago
Evaluating adaptive user profiles for news classification
Never before have so many information sources been available. Most are accessible on-line and some exist on the Internet alone. However, this large information quantity makes inte...
Ricardo Carreira, Jaime M. Crato
VIZSEC
2004
Springer
15 years 5 months ago
Passive visual fingerprinting of network attack tools
This paper examines the dramatic visual fingerprints left by a wide variety of popular network attack tools in order to better understand the specific methodologies used by attack...
Gregory J. Conti, Kulsoom Abdullah
ICSE
2001
IEEE-ACM
15 years 4 months ago
A Web-Oriented Architectural Aspect for the Emerging Computational Tapestry
An emerging tapestry of computations will soon integrate systems around the globe. It will evolve without central control. Its complexity will be vast. We need new ideas, tools an...
Kevin J. Sullivan, Avneesh Saxena
NOSSDAV
1993
Springer
15 years 3 months ago
A Multimedia Enhanced Transport Service in a Quality of Service Architecture
For applications relying on the transfer of multimedia, and in particular continuous media, it is essential that quality of service (QoS) is guaranteed system-wide, including end-s...
Andrew T. Campbell, Geoff Coulson, David Hutchison