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CHI
2010
ACM
15 years 9 months ago
O job can you return my mojo: improving human engagement and enjoyment in routine activities
Unlike machines, we humans are prone to boredom when we perform routine activities for long periods of time. Workers’ mental engagement in boring tasks diminishes, which eventua...
Dvijesh Shastri, Yuichi Fujiki, Ross Buffington, P...
CIKM
2008
Springer
15 years 6 months ago
Mirroring your web presence
This paper describes the starting points of how to design and build tools to help individual users track and monitor their presence on the web from the standpoints of individual p...
Markus Bylund, Jussi Karlgren, Fredrik Olsson, Ped...
CHI
2009
ACM
16 years 4 months ago
Supporting carers in their caring role through design
Carers are people who look after family, partners or friends who could not manage without them because of frailness, illness or disability. Our contribution is to show the potenti...
Andrea Taylor, Richard Wilson, Stefan Agamanolis
CHI
2009
ACM
15 years 11 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
DAC
2008
ACM
15 years 6 months ago
SHIELD: a software hardware design methodology for security and reliability of MPSoCs
Security of MPSoCs is an emerging area of concern in embedded systems. Security is jeopardized by code injection attacks, which are the most common types of software attacks. Prev...
Krutartha Patel, Sri Parameswaran