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ECRTS
2000
IEEE
15 years 2 months ago
Prototyping distributed multimedia systems using communicating real-time state machines
This paper describes a methodology for the development of real-time systems and shows its application to the modeling, analysis and implementation of distributed multimedia system...
Giancarlo Fortino, Libero Nigro
AICT
2005
IEEE
157views Communications» more  AICT 2005»
14 years 12 months ago
Fast Retransmission of Real-Time Traffic in HIPERLAN/2 Systems
Automatic repeat request (ARQ) schemes are effective to recover non-real-time data corrupted by channel errors, but their use with real-time traffic is seldom considered because p...
Jose A. Afonso, Joaquim E. Neves
CBMS
1995
IEEE
15 years 1 months ago
Design and Implementation of a Digital Teleultrasound System for Real-Time Remote Diagnosis
We present the design and implementation of a digital image capture and distribution system that supports remote ultrasound ezaminations and, in particular, real-time diagnosis fo...
John W. Sublett, Bert J. Dempsey, Alfred C. Weaver
IJCAI
1989
14 years 11 months ago
Real-Time AI Systems: A Definition and An Architecture
Speed alone is insufficient for real-time performance. We define real-time performance in terms of speed, responsiveness, timeliness, and graceful adaptation. We claim that all fo...
Rajendra T. Dodhiawala, N. S. Sridharan, Peter Rau...
ANSS
2008
IEEE
15 years 4 months ago
A Primer for Real-Time Simulation of Large-Scale Networks
—Real-time network simulation refers to simulating computer networks in real time so that the virtual network can interact with real implementations of network protocols, network...
Jason Liu