Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
Tracking the 3-D pose of an object needs correspondences between 2-D features in the image and their 3-D counterparts in the object model. A large variety of such features has been...
Thomas Brox, Bodo Rosenhahn, Daniel Cremers, Hans-...
In augmented reality applications, tracking and registration of both cameras and objects is required because, to combine real and rendered scenes, we must project synthetic models...
Ali Shahrokni, Luca Vacchetti, Vincent Lepetit, Pa...
We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...