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» Monocular 3D Reconstruction of Locally Textured Surfaces
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NIPS
2007
14 years 11 months ago
People Tracking with the Laplacian Eigenmaps Latent Variable Model
Reliably recovering 3D human pose from monocular video requires models that bias the estimates towards typical human poses and motions. We construct priors for people tracking usi...
Zhengdong Lu, Miguel Á. Carreira-Perpi&ntil...
IJCM
2007
205views more  IJCM 2007»
14 years 9 months ago
BTF modelling using BRDF texels
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
Jirí Filip, Michal Haindl
VC
2008
156views more  VC 2008»
14 years 9 months ago
Spline-based feature curves from point-sampled geometry
Defining sharp features in a 3D model facilitates a better understanding of the surface and aids geometric processing and graphics applications, such as reconstruction, filtering, ...
Joel Daniels II, Tilo Ochotta, Linh K. Ha, Cl&aacu...
CVPR
2011
IEEE
14 years 5 months ago
Multiview Registration via Graph Diffusion of Dual Quaternions
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. While there are several fast and reliable methods to align two surfaces, the tools a...
Andrea Torsello, Emanuele Rodola, Andrea Albarelli
IROS
2006
IEEE
151views Robotics» more  IROS 2006»
15 years 3 months ago
Robust Feature Correspondences for Vision-Based Navigation with Slow Frame-Rate Cameras
— We propose a vision-based inertial system that overcomes the problems associated with slow update rates in navigation systems based on high-resolution cameras. Due to bandwidth...
Darius Burschka