Sciweavers

64 search results - page 1 / 13
» Monte Carlo Volume Rendering
Sort
View
105
Voted
PG
2007
IEEE
15 years 7 months ago
GPU-Based Monte-Carlo Volume Raycasting
This paper presents a practical, high-quality, hardwareaccelerated volume rendering approach including scattering, environment mapping, and ambient occlusion. We examine the appli...
Christof Rezk-Salama
86
Voted
VISUALIZATION
2003
IEEE
15 years 6 months ago
Monte Carlo Volume Rendering
Balázs Csébfalvi, Lászl&oacut...
109
Voted
SIGGRAPH
1995
ACM
15 years 4 months ago
Optimally combining sampling techniques for Monte Carlo rendering
Monte Carlo integration is a powerful technique for the evaluation of difficult integrals. Applications in rendering include distribution ray tracing, Monte Carlo path tracing, a...
Eric Veach, Leonidas J. Guibas
115
Voted
WSCG
2000
132views more  WSCG 2000»
15 years 2 months ago
Adaptive Filtering for Progressive Monte Carlo Image Rendering
Image filtering is often applied as a post-process to Monte Carlo generated pictures, in order to reduce noise. In this paper we present an algorithm based on density estimation t...
Frank Suykens, Yves D. Willems
107
Voted
CGF
2010
111views more  CGF 2010»
15 years 26 days ago
Density-based Outlier Rejection in Monte Carlo Rendering
The problem of noise in Monte-Carlo rendering arising from estimator variance is well-known and well-studied. In this work, we concentrate on identifying individual light paths as...
Christopher DeCoro, Tim Weyrich, Szymon Rusinkiewi...