Sciweavers

407 search results - page 14 / 82
» Monte Carlo simulation approach to stochastic programming
Sort
View
ACL
2011
14 years 1 months ago
Learning to Win by Reading Manuals in a Monte-Carlo Framework
This paper presents a novel approach for leveraging automatically extracted textual knowledge to improve the performance of control applications such as games. Our ultimate goal i...
S. R. K. Branavan, David Silver, Regina Barzilay
DATE
2008
IEEE
112views Hardware» more  DATE 2008»
15 years 4 months ago
Adaptive Simulation for Single-Electron Devices
Single-electron devices have drawn much attention in the last two decades. They have been widely used for device research and also show promise as a potential alternative to compl...
Nicholas Allec, Robert G. Knobel, Li Shang
75
Voted
CG
2008
Springer
14 years 11 months ago
Monte-Carlo Tree Search Solver
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In this article we investigate the application of MCTS for the game Lines of Action (L...
Mark H. M. Winands, Yngvi Björnsson, Jahn-Tak...
ICGA
2008
208views Optimization» more  ICGA 2008»
14 years 9 months ago
Cross-Entropy for Monte-Carlo Tree Search
Recently, Monte-Carlo Tree Search (MCTS) has become a popular approach for intelligent play in games. Amongst others, it is successfully used in most state-of-the-art Go programs....
Guillaume Chaslot, Mark H. M. Winands, Istvan Szit...
MOC
2002
118views more  MOC 2002»
14 years 9 months ago
The error bounds and tractability of quasi-Monte Carlo algorithms in infinite dimension
Dimensionally unbounded problems are frequently encountered in practice, such as in simulations of stochastic processes, in particle and light transport problems and in the problem...
Fred J. Hickernell, Xiaoqun Wang