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SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
14 years 9 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou
DSVIS
1997
Springer
15 years 2 months ago
DMVIS: Design, Modelling and Validation of Interactive Systems
Much of the work reported in the first three DSVIS conferences has concentrated on techniques and languages for specifying and developing interactive systems. In this paper, we ar...
Robert E. Fields, Nicholas A. Merriam, Andrew M. D...
PERVASIVE
2008
Springer
14 years 10 months ago
Localized power-aware routing in linear wireless sensor networks
Energy-efficency is a key concern when designing protocols for wireless sensor networks (WSN). This is of particular importance in commercial applications where demonstrable retur...
Marco Zimmerling, Waltenegus Dargie, Johnathan M. ...
DATE
1999
IEEE
100views Hardware» more  DATE 1999»
15 years 2 months ago
The Rugby Model: A Conceptual Frame for the Study of Modelling, Analysis and Synthesis Concepts of Electronic Systems
We propose a conceptual framework, called the Rugby Model, in which designs, design processes and design tools can be studied. It is an extension of the Y chart and adds two dimen...
Axel Jantsch, Shashi Kumar, Ahmed Hemani
AMAI
2005
Springer
14 years 9 months ago
Auction design with costly preference elicitation
We consider auction design in a setting with costly preference elicitation. Well designed auctions can help to avoid unnecessary elicitation while determining efficient allocations...
David C. Parkes