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EJC
2007
14 years 11 months ago
Partial linear spaces built on hexagons
3 We define four families of geometries with as point graph the graph — or its complement — of all elliptic 4 hyperplanes of a given parabolic quadric in any finite 6-dimensi...
Alice Devillers, Hendrik Van Maldeghem
JMLR
2006
116views more  JMLR 2006»
14 years 11 months ago
Step Size Adaptation in Reproducing Kernel Hilbert Space
This paper presents an online support vector machine (SVM) that uses the stochastic meta-descent (SMD) algorithm to adapt its step size automatically. We formulate the online lear...
S. V. N. Vishwanathan, Nicol N. Schraudolph, Alex ...
ICASSP
2011
IEEE
14 years 3 months ago
A binaural algorithm for space and pitch detection
A binaural algorithm to simultaneously detect the azimuth angle and the pitch of the sound source is proposed in this paper. This algorithm is extended from the stereausis model w...
Wen-Sheng Chou, Kah-Meng Cheong, Tai-Shih Chi
CHI
2009
ACM
15 years 6 months ago
Coordinating tasks on the commons: designing for personal goals, expertise and serendipity
How is work created, assigned, and completed on large-scale, crowd-powered systems like Wikipedia? And what design principles might enable these federated online systems to be mor...
Michel Krieger, Emily Margarete Stark, Scott R. Kl...
CSE
2009
IEEE
15 years 6 months ago
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...