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EJC
2007
14 years 9 months ago
Partial linear spaces built on hexagons
3 We define four families of geometries with as point graph the graph — or its complement — of all elliptic 4 hyperplanes of a given parabolic quadric in any finite 6-dimensi...
Alice Devillers, Hendrik Van Maldeghem
JMLR
2006
116views more  JMLR 2006»
14 years 9 months ago
Step Size Adaptation in Reproducing Kernel Hilbert Space
This paper presents an online support vector machine (SVM) that uses the stochastic meta-descent (SMD) algorithm to adapt its step size automatically. We formulate the online lear...
S. V. N. Vishwanathan, Nicol N. Schraudolph, Alex ...
ICASSP
2011
IEEE
14 years 1 months ago
A binaural algorithm for space and pitch detection
A binaural algorithm to simultaneously detect the azimuth angle and the pitch of the sound source is proposed in this paper. This algorithm is extended from the stereausis model w...
Wen-Sheng Chou, Kah-Meng Cheong, Tai-Shih Chi
CHI
2009
ACM
15 years 4 months ago
Coordinating tasks on the commons: designing for personal goals, expertise and serendipity
How is work created, assigned, and completed on large-scale, crowd-powered systems like Wikipedia? And what design principles might enable these federated online systems to be mor...
Michel Krieger, Emily Margarete Stark, Scott R. Kl...
CSE
2009
IEEE
15 years 4 months ago
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...