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ISSTA
2006
ACM
15 years 3 months ago
Application of automated environment generation to commercial software
Model checking can be an effective technique for detecting concurrency-related errors in software systems. However, due to scalability issues, to handle industrial-strength softw...
Oksana Tkachuk, Sreeranga P. Rajan
MSR
2006
ACM
15 years 3 months ago
Using software birthmarks to identify similar classes and major functionalities
Software birthmarks are unique and native characteristics of every software component. Two components having similar birthmarks indicate that they are similar in functionality, st...
Takeshi Kakimoto, Akito Monden, Yasutaka Kamei, Ha...
NETGAMES
2006
ACM
15 years 3 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
NETGAMES
2006
ACM
15 years 3 months ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
VALUETOOLS
2006
ACM
164views Hardware» more  VALUETOOLS 2006»
15 years 3 months ago
Analysis of Markov reward models using zero-suppressed multi-terminal BDDs
High-level stochastic description methods such as stochastic Petri nets, stochastic UML statecharts etc., together with specifications of performance variables (PVs), enable a co...
Kai Lampka, Markus Siegle