This paper deals with a well known problem in AI planning: detecting and resolving conflicts in nonlinear plans. We sketch a theory of restricted conflict detection and resolution...
A new class of data structures called "bumptrees" is described. These structures are useful for efficiently implementing a number of neural network related operations. A...
This paper describes our experiments for the high level feature extraction task in TRECVid 2007. We submitted the following five runs: • A jr1 1: Baseline run using early fusio...
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
In this paper, we propose a stochastic simulation to model and analyze cellular signal transduction. The high number of objects in a simulation requires advanced visualization tec...
Martin Falk, Michael Klann, Matthias Reuss, Thomas...