In an experimental environment, we simulated the situation of a user who gives speech input to a system while walking through an airport. The time pressure on the subjects and the ...
In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
Much research has been done in fast communication on clusters and in protocols for supporting software shared memory across them. However, the end performance of applications that...
The vector-clock size necessary to characterize causality in a distributed computation is bounded by the dimension of the partial order induced by that computation. In an arbitrar...
Streamlining communication is key to achieving good performance in shared-memory parallel programs. While full hardware support for cache coherence generally offers the best perfo...