This paper presents a complete solution to estimating a scene’s 3D geometry and appearance from multiple 2D images by using a statistical inverse ray tracing method. Instead of ...
Our goal is to incorporate polarization in appearancebased modeling in an efficient and meaningful way. Polarization has been used in numerous prior studies for separating diffuse...
Oana G. Cula, Kristin J. Dana, Dinesh K. Pai, Dong...
In this paper, we describe an algorithm for generating an exact rational envelope of a two-parameter family of spheres given by a quadratic patch in R3,1 , which is considered as ...
Abstract. Many real objects, such as faces, sculptures, or low-reliefs are composed of many detailed parts that can not be easily modeled by an artist nor by 3D scanning. In this p...
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...