We present XML schemas and our design for related data services for describing faults and surface displacements, which we use within earthquake modeling codes. These data services ...
In this paper, we present a new paradigm that allows dynamically changing the topology of 2-manifold polygonal meshes. Our new paradigm always guarantees topological consistency o...
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologies with view-dependent level-of-detail (LOD) control. This viewer is designed o...
Human Identification using gait is a challenging computer vision task due to the dynamic motion of gait and the existence of various sources of variations such as viewpoint, walki...