Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...
A mechanism for efficient mean-shift belief propagation (MSBP) is introduced. The novelty of our work is to use mean-shift to perform nonparametric mode-seeking on belief surfaces...
Most 3D reconstruction solutions focus on surfaces, and there has not been much research attention paid to the problem of reconstructing 3D scenes made up of large numbers of part...
Several geometric active contour models have been proposed for segmentation in computer vision. The essential idea is to evolve a curve (in 2D) or a surface (in 3D) under constrai...
Abstract. This paper presents an algorithm for voxel-based reconstruction of objects with general reflectance properties from multiple calibrated views. It is assumed that one or m...