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PAMI
2010
158views more  PAMI 2010»
15 years 2 months ago
A Self-Calibrating Method for Photogeometric Acquisition of 3D Objects
— We present a self-calibrating photogeometric method using only off-the-shelf hardware that enables quickly and robustly obtaining multi-million point-sampled and colored models...
Daniel G. Aliaga, Yi Xu
CGF
2011
14 years 8 months ago
Fruit Senescence and Decay Simulation
Aging and imperfections provide important visual cues for realism. We present a novel physically-based approach for simulating the biological aging and decay process in fruits. Th...
Joseph T. Kider Jr., Samantha Raja, Norman I. Badl...
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 8 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
CVPR
2012
IEEE
13 years 7 months ago
Single image multimaterial estimation
Estimating the reflectance and illumination from a single image becomes particularly challenging when the object surface consists of multiple materials. The key difficulty lies ...
Stephen Lombardi, Ko Nishino
GRAPHITE
2004
ACM
15 years 10 months ago
Smooth constraints for spline variational modeling
This article introduces a new class of constraints for spline variational modeling, which allows more flexible user specification, as a constrained point can ”slide” along a...
Julien Lenoir, Laurent Grisoni, Philippe Meseure, ...