A central tenet of embodied artificial intelligence is that intelligent behavior arises out of the coupled dynamics between an agent’s body, brain and environment. It follows t...
— Automatically synthesizing behaviors for robots with articulated bodies poses a number of challenges beyond those encountered when generating behaviors for simpler agents. One ...
We present a system that can evolve the morphology and the controller of virtual walking and block-throwing creatures (catapults) using a genetic algorithm. The system is based on ...
In this paper, we introduce a new hexapedal locomotion controller that simulation evidence suggests will be capable of driving our RHex robot at speeds exceeding five body length...
— While underactuated robotic systems are capable of energy efficient and rapid dynamic behavior, we still do not fully understand how body dynamics can be actively used for ada...