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VRST
1998
ACM
15 years 1 months ago
A constraint-based approach to rigid body dynamics for virtual reality applications
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Jörg Sauer, Elmar Schömer
SIGGRAPH
2010
ACM
15 years 1 months ago
Data-driven biped control
We present a dynamic controller to physically simulate underactuated three-dimensional full-body biped locomotion. Our datadriven controller takes motion capture reference data to...
Yoonsang Lee, Sungeun Kim, Jehee Lee
87
Voted
AMDO
2006
Springer
15 years 1 months ago
3D Shape Reconstruction of Trunk Swaying Human Body Segments
We propose a method for acquiring a 3D shape of human body segments accurately. Using a light stripe triangulation range finder, we can acquire accurate the 3D shape of a motionles...
Takuya Funatomi, Masaaki Iiyama, Koh Kakusho, Mich...
ADHOCNOW
2010
Springer
14 years 11 months ago
Coverage-Adaptive Random Walks for Fast Sensory Data Collection
Random walks in wireless sensor networks can serve as fully local, very simple strategies for sink motion that reduce energy dissipation a lot but increase the latency of data coll...
Constantinos Marios Angelopoulos, Sotiris E. Nikol...
73
Voted
CCCG
2003
14 years 11 months ago
The Gaussian Centre of a Set of Mobile Points
Abstract Steph Durocher∗ and David Kirkpatrick† Department of Computer Science, University of British Columbia Vancouver BC, Canada Given a set of client positions as input, f...
Stephane Durocher, David G. Kirkpatrick