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CVIU
2007
154views more  CVIU 2007»
14 years 9 months ago
Smart particle filtering for high-dimensional tracking
Tracking articulated structures like a hand or body within a reasonable time is challenging because of the high dimensionality of the state space. Recently, a new optimization met...
Matthieu Bray, Esther Koller-Meier, Luc J. Van Goo...
TVCG
2008
178views more  TVCG 2008»
14 years 9 months ago
Animation of Orthogonal Texture Patterns for Vector Field Visualization
Abstract-- This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns ar...
Sven Bachthaler, Daniel Weiskopf
ICPR
2006
IEEE
15 years 11 months ago
Tracking 3D Human Body using Particle Filter in Moving Monocular Camera
In this paper, we propose a method for human tracking using 3D human body model in a video sequence with a monocular moving camera. Tracking a human with unconstrained movement in...
Sungmin Kim, Chang-Beom Park, Seong-Whan Lee
PR
2008
185views more  PR 2008»
14 years 9 months ago
Robust head tracking using 3D ellipsoidal head model in particle filter
This paper proposes a real-time 3D head tracking method that can handle large rotation and translation. To achieve this goal, we incorporate the following three approaches into th...
Sukwon Choi, Daijin Kim
ICRA
2010
IEEE
158views Robotics» more  ICRA 2010»
14 years 8 months ago
Real-time monocular SLAM: Why filter?
Abstract— While the most accurate solution to off-line structure from motion (SFM) problems is undoubtedly to extract as much correspondence information as possible and perform g...
Hauke Strasdat, J. M. M. Montiel, Andrew J. Daviso...