Sciweavers

105 search results - page 21 / 21
» Motion Control in Dynamic Multi-Robot Environments
Sort
View
SIGGRAPH
1999
ACM
13 years 10 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
CGF
1998
213views more  CGF 1998»
13 years 6 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
EUPROJECTS
2006
Springer
13 years 10 months ago
Human Computer Confluence
Pervasive Computing has postulated to invisibly integrate technology into everyday objects in such a way, that these objects turn into smart things. Not only a single object of thi...
Alois Ferscha, Stefan Resmerita, Clemens Holzmann
VTC
2010
IEEE
207views Communications» more  VTC 2010»
13 years 4 months ago
The Design and Implementation of IEEE 802.21 and Its Application on Wireless VoIP
—Supporting a multimode mobile device to seamlessly switch its connections between various wireless access networks, such as WiMAX, Wi-Fi, and LTE, is an important research issue...
Tein-Yaw Chung, Yung-Mu Chen, Pu-Chen Mao, Chen-Ku...
ACMACE
2007
ACM
13 years 10 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...