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» Motion Control of Virtual Humans
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CHI
2008
ACM
16 years 2 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
IROS
2009
IEEE
207views Robotics» more  IROS 2009»
15 years 8 months ago
NAIST hand 2: Human-sized anthropomorphic robot hand with detachable mechanism at the wrist
— Humanoid robots and robotic manipulators with good dexterity are promising to enhance the factory productivity in next generation. Dexterity of robotic manipulators can be achi...
Yuichi Kurita, Yasuhiro Ono, Atsutoshi Ikeda, Tsuk...
IROS
2009
IEEE
146views Robotics» more  IROS 2009»
15 years 8 months ago
Robust constraint-consistent learning
— Many everyday human skills can be framed in terms of performing some task subject to constraints imposed by the environment. Constraints are usually unobservable and frequently...
Matthew Howard, Stefan Klanke, Michael Gienger, Ch...
HICSS
2002
IEEE
91views Biometrics» more  HICSS 2002»
15 years 7 months ago
Neuroimaging Studies Give New Insight to Mental Rotation
This paper summarizes the recent findings of mental rotation studies which use neuroimaging techniques. Though many results differed, almost all the reviewed studies concurred tha...
Wendy S. Ark
CHI
2000
ACM
15 years 6 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware