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» Motion Control of Virtual Humans
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FLAIRS
2006
15 years 3 months ago
Design, Implementation and Performance Analysis of Pervasive Surveillance Networks
Pervasive surveillance implies the continuous tracking of multiple targets as they move about the monitored region. The tasks to be performed by a surveillance system are expresse...
Amit Goradia, Zhiwei Cen, Clayton Haffner, Ning Xi...
VCIP
2000
196views Communications» more  VCIP 2000»
15 years 3 months ago
MIME: a gesture-driven computer interface
MIME (Mime Is Manual Expression) is a computationally efficient computer vision system for recognizing hand gestures. The system is intended to replace the mouse interface on a st...
Daniel Heckenberg, Brian Lovell
PR
2008
239views more  PR 2008»
15 years 1 months ago
A real-time object detecting and tracking system for outdoor night surveillance
Autonomous video surveillance and monitoring has a rich history. Many deployed systems are able to reliably track human motion in indoor and controlled outdoor environments. Howev...
Kaiqi Huang, Liangsheng Wang, Tieniu Tan, Stephen ...
CHI
1997
ACM
15 years 6 months ago
Cooperative Bimanual Action
We present an experiment on cooperative bimanual action. Right-handed subjects manipulated a pair of physical objects, a tool and a target object, so that the tool would touch a t...
Ken Hinckley, Randy F. Pausch, Dennis Proffitt, Ja...
MIG
2009
Springer
15 years 8 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt