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» Motion Control of Virtual Humans
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CA
2003
IEEE
15 years 7 months ago
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation
Regardless of whether the humans involved are virtual or real, well-developed conversational skills are a necessity. The synthesis of interface agents that are not only understand...
Douglas W. Cunningham, Martin Breidt, Mario Kleine...
WSC
2008
15 years 4 months ago
Simulation and visualization of traffic operations in Augmented Reality for improved planning and design of road construction pr
This paper describes research that investigated the application of 3D Augmented Reality (AR) for animating traffic simulation models in real time to support the planning and desig...
Amir H. Behzadan, Vineet R. Kamat
BCSHCI
2007
15 years 3 months ago
A conference panel: but not as we know it!
This panel will take the form of a public debate about whether the conference of which it forms part has a future. Academic conferences are increasingly hard to cost-justify and g...
Tom McEwan, David England, Eamonn O'Neill, Nick Br...
AFRIGRAPH
2006
ACM
15 years 8 months ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers
HAPTICS
2007
IEEE
15 years 8 months ago
Development of a Whole-Sensitive Teleoperated Robot Arm using Torque Sensing Technique
In this paper, we concentrate on the design of a new whole-sensitive robot arm enabling torque measurement in each joint by means of developed optical torque sensors. When the con...
Dzmitry Tsetserukou, Riichiro Tadakuma, Hiroyuki K...