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» Motion Control of Virtual Humans
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PRESENCE
2008
155views more  PRESENCE 2008»
15 years 1 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
MMM
2003
Springer
141views Multimedia» more  MMM 2003»
15 years 7 months ago
Controlling Virtual Humans Using PDAs
Mario Gutiérrez, Frédéric Vex...
AAI
2000
120views more  AAI 2000»
15 years 1 months ago
A Paradigm for Controlling Virtual Humans in Urban Environment Simulations
Nathalie Farenc, Soraia Raupp Musse, Elsa Schweiss...
HAPTICS
2005
IEEE
15 years 7 months ago
Bow Spring/Tendon Actuation for Low Cost Haptic Interfaces
This paper describes a novel bow spring and tendon actuator design for a haptic interface that provides highbandwidth force transmission to the fingers, with a large range of mot...
Dale A. Lawrence, Lucy Y. Pao, Sutha Aphanuphong
TVCG
2010
205views more  TVCG 2010»
15 years 9 days ago
Estimation of Detection Thresholds for Redirected Walking Techniques
—In immersive virtual environments (IVEs) users can control their virtual viewpoint by moving their tracked head and by walking through the real world. Usually, movements in the ...
Frank Steinicke, Gerd Bruder, Jason Jerald, Harald...