Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
Within a human motion analysis system, body parts are modeled by simple virtual 3D rigid objects. Its position and orientation parameters at frame t + 1 are estimated based on the ...
Abstract. Existing legged robots lack energy-efficiency, performance and adaptivity when confronted with situations that animals cope with on a routine basis. Bridging the gap bet...
Katayon Radkhah, Stefan Kurowski, Thomas Lens, Osk...
Abstract—The development of human-robot interaction scenarios is a strongly situation-dependent as well as an extremely dynamic task. Humans interacting with the robot directly r...
Abstract— In the framework of physical Human-Robot Interaction (pHRI), methodologies and experimental tests are presented for the problem of detecting and reacting to collisions ...