Inverse Kinematics (IK) is a popular technique for synthesizing motions of virtual characters. In this paper, we propose a Linear Programming based IK solver (LPIK) for interactiv...
— We have previously shown that hemispherical soft fingertips are at equilibrium when they are in contact with objects, suggesting that the contact force and flexibility of the...
: This paper presents a gesture-based Human-Computer Interface (HCI) to navigate a learning object repository mapped in a 3D virtual environment. With this interface, the user can ...
Qing Chen, Abu Saleh Md. Mahfujur Rahman, Xiaojun ...
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...