In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Many different methods for tracking humans were proposed in the past several years, but only a few authors examined the accuracy of the proposed systems. As the accuracy analysis ...
The present work deals with the design, implementation and assessment of a new haptic system specifically conceived for manipulative tasks in virtual environments. Such a system wa...
Massimo Bergamasco, Carlo Alberto Avizzano, Antoni...
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...