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VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
15 years 7 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
CAIP
2001
Springer
15 years 7 months ago
Tracking People in Sport: Making Use of Partially Controlled Environment
Many different methods for tracking humans were proposed in the past several years, but only a few authors examined the accuracy of the proposed systems. As the accuracy analysis ...
Janez Pers, Stanislav Kovacic
AR
2006
89views more  AR 2006»
15 years 3 months ago
Design and validation of a complete haptic system for manipulative tasks
The present work deals with the design, implementation and assessment of a new haptic system specifically conceived for manipulative tasks in virtual environments. Such a system wa...
Massimo Bergamasco, Carlo Alberto Avizzano, Antoni...
ACMACE
2009
ACM
15 years 9 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu
APGV
2008
ACM
193views Visualization» more  APGV 2008»
15 years 5 months ago
Probing dynamic human facial action recognition from the other side of the mean
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...
Cristóbal Curio, Martin A. Giese, Martin Br...