For two consecutive frames in a video, we identify which pixels in the first frame become occluded in the second. Such general-purpose detection of occlusion regions is difficul...
In this paper, we propose a method for simultaneous human full-body pose tracking and activity recognition from time-of-flight (ToF) camera images. Simple and sparse depth cues ar...
Loren Arthur Schwarz, Diana Mateus, Victor Castane...
This work addresses the challenge of extracting structure in educational and training media based on the type of material that is presented during lectures and training sessions. ...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
In this paper we develop partial differential equations (PDEs) that model the generation of a large class of morphological filters, the levelings and the openings/closings by rec...