This paper proposes a video coding scheme, in which textural and structural regions are selectively removed in the encoder, and restored in the decoder by spatio-temporal texture ...
This paper presents an algorithm for computing optical flow, shape, motion, lighting, and albedo from an image sequence of a rigidly-moving Lambertian object under distant illumin...
Li Zhang, Brian Curless, Aaron Hertzmann, Steven M...
By jointly applying a model-based marker-less motion capture approach and multi-view texture generation 3D Videos of human actors can be reconstructed from multi-view video stream...
Naveed Ahmed, Christian Theobalt, Marcus A. Magnor...
Motion information is essential in many computer vision and video analysis tasks. Since MPEG is still one of the most prevalent formats for representing, transferring and storing ...
In this paper we address the problem of estimating and analyzing the motion in image sequences that involve fluid phenomena. In this context standard motion estimation techniques ...