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CRV
2005
IEEE
198views Robotics» more  CRV 2005»
15 years 10 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
CG
2005
Springer
15 years 4 months ago
Video Paintbox: The fine art of video painting
We present the Video Paintbox; a novel system capable of transforming video into stylised animations. Our system solves the problem of temporally coherent painting for a wide clas...
John P. Collomosse, Peter M. Hall
ICCV
2007
IEEE
16 years 6 months ago
Discriminative Subsequence Mining for Action Classification
Recent approaches to action classification in videos have used sparse spatio-temporal words encoding local appearance around interesting movements. Most of these approaches use a ...
Sebastian Nowozin, Gökhan H. Bakir, Koji Tsud...
IROS
2008
IEEE
169views Robotics» more  IROS 2008»
15 years 10 months ago
Smooth Nearness-Diagram Navigation
— This paper presents a new method for reactive collision avoidance for mobile robots in complex and cluttered environments. Our technique is to adapt the “divide and conquerâ€...
Joseph W. Durham, Francesco Bullo
ICRA
2005
IEEE
123views Robotics» more  ICRA 2005»
15 years 9 months ago
A Feedback Controller for Biped Humanoids that Can Counteract Large Perturbations During Gait
— In this paper, we propose a new method for biped humanoids to compensate for large amounts of angular momentum induced by strong external perturbations applied to the body duri...
Taku Komura, Howard Leung, Shunsuke Kudoh, James K...