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ACG
2006
Springer
15 years 10 months ago
An Event-Based Pool Physics Simulator
A method to simulate the physics of the game of pool is presented. The method is based upon a parametrization of ball motion which allows the time of occurrence of events, such as...
Will Leckie, Michael A. Greenspan
RT
2000
Springer
15 years 8 months ago
Modeling and Rendering for Realistic Facial Animation
Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...
132
Voted
SIMPAR
2010
137views Robotics» more  SIMPAR 2010»
15 years 2 months ago
Simulating Vehicle Kinematics with SimVis3D and Newton
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Jens Wettach, Daniel Schmidt 0004, Karsten Berns
151
Voted
SCIA
2009
Springer
132views Image Analysis» more  SCIA 2009»
15 years 11 months ago
Instant Action Recognition
In this paper, we present an efficient system for action recognition from very short sequences. For action recognition typically appearance and/or motion information of an action ...
Thomas Mauthner, Peter M. Roth, Horst Bischof
134
Voted
ICRA
2005
IEEE
147views Robotics» more  ICRA 2005»
15 years 10 months ago
Impedance Control of a Pneumatic Actuator for Contact Tasks
– This paper presents a method for the impedance control of a pneumatic linear actuator for tasks involving contact interaction. The method presented takes advantage of the natur...
Yong Zhu, Eric J. Barth