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» Motion and scene complexity for streaming video games
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CVPR
2006
IEEE
15 years 5 months ago
Particle Video: Long-Range Motion Estimation using Point Trajectories
This paper describes a new approach to motion estimation in video. We represent video motion using a set of particles. Each particle is an image point sample with a longduration t...
Peter Sand, Seth J. Teller
ICRA
1998
IEEE
121views Robotics» more  ICRA 1998»
15 years 3 months ago
Real-Time Estimation of Dominant Motion in Underwater Video Images for Dynamic Positioning
In this paper, we propose a 2D visual motion estimation method which can be exploited to achieve a dynamic positioning (eg. by gaze control) with respect to a sea-bottom area of i...
Fabien Spindler, Patrick Bouthemy
110
Voted
ICCV
2005
IEEE
16 years 1 months ago
Periodic Motion Detection and Segmentation via Approximate Sequence Alignment
A method for detecting and segmenting periodic motion is presented. We exploit periodicity as a cue and detect periodic motion in complex scenes where common methods for motion se...
Ivan Laptev, Josh Wills, Patrick Pérez, Ser...
89
Voted
JEI
2000
133views more  JEI 2000»
14 years 11 months ago
Low complexity block motion estimation using morphological-based feature extraction and XOR operations
Motion estimation is a temporal image compression technique, where an n x n block of pixels in the current frame of a video sequence is represented by a motion vector with respect...
Thinh M. Le, R. Mason, Sethuraman Panchanathan
CVPR
2007
IEEE
16 years 1 months ago
Dynamic 3D Scene Analysis from a Moving Vehicle
In this paper, we present a system that integrates fully automatic scene geometry estimation, 2D object detection, 3D localization, trajectory estimation, and tracking for dynamic...
Bastian Leibe, Nico Cornelis, Kurt Cornelis, Luc J...