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94
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ICRA
2006
IEEE
134views Robotics» more  ICRA 2006»
15 years 5 months ago
Multiresolution Approach for Motion Planning under Differential Constraints
Abstract— In this paper, we present an incremental, multiresolution motion planning algorithm designed for systems with differential constraints. Planning for these sytems is mor...
Stephen R. Lindemann, Steven M. LaValle
88
Voted
SI3D
2009
ACM
15 years 4 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
82
Voted
APVIS
2004
15 years 1 months ago
Graph Interaction through Force-Based Skeletal Animation
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
Colin Murray, Damian Merrick, Masahiro Takatsuka
91
Voted
CVPR
2009
IEEE
15 years 6 months ago
Trajectory parsing by cluster sampling in spatio-temporal graph
The objective of this paper is to parse object trajectories in surveillance video against occlusion, interruption, and background clutter. We present a spatio-temporal graph (ST-G...
Xiaobai Liu, Liang Lin, Song Chun Zhu, Hai Jin
75
Voted
ICIAP
2003
ACM
15 years 11 months ago
A shortest path representation for video summarisation
A novel approach is presented to select multiple key frames within an isolated video shot where there is camera motion causing significant scene change. This is achieved by determ...
Sarah V. Porter, Majid Mirmehdi, Barry T. Thomas