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» Motion planning in urban environments: Part I
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DIMEA
2008
218views Multimedia» more  DIMEA 2008»
15 years 3 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...
BXML
2003
15 years 2 months ago
An Instructional Component for Dynamic Course Generation and Delivery
: E-Learning offers the advantage of interactivity: an E-Learning system can adapt the learning materials to suit the learner’s personality and his goals, and it can react to the...
Carsten Ullrich
ATAL
2006
Springer
15 years 5 months ago
Distributed navigation in an unknown physical environment
We address the problem of navigating from an initial node to a goal node by a group of agents in an unknown physical environment. In such environments mobile agents must physicall...
Arnon Gilboa, Amnon Meisels, Ariel Felner
COLING
2000
15 years 2 months ago
Taking Account of the User's View in 3D Multimodal Instruction Dialogue
While recent advancements in virtual reality technology have created a rich communication interface linking humans and computers, there has been little work on building dialogue s...
Yukiko I. Nakano, Kenji Imamura, Hisashi Ohara
DAC
2004
ACM
16 years 2 months ago
Adaptive data partitioning for ambient multimedia
In the near future, Ambient Intelligence (AmI) will become part of everyday life. Combining feature-rich multimedia with AmI (dubbed Ambient Multimedia for short) has the potentia...
Xiaoping Hu, Radu Marculescu