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CW
2008
IEEE
15 years 4 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
CVPR
2012
IEEE
13 years 4 days ago
Learning object class detectors from weakly annotated video
Object detectors are typically trained on a large set of still images annotated by bounding-boxes. This paper introduces an approach for learning object detectors from realworld w...
Alessandro Prest, Christian Leistner, Javier Civer...
NIPS
1996
14 years 11 months ago
Analog VLSI Circuits for Attention-Based, Visual Tracking
A one-dimensional, visual tracking chip has been implemented using neuromorphic,analog VLSI techniques to modelselective visual attention in the control of saccadic and smooth pur...
Timothy K. Horiuchi, Tonia G. Morris, Christof Koc...
MVA
2007
100views Computer Vision» more  MVA 2007»
14 years 11 months ago
Japanese Phone Recognition Using Lip Image Information
This paper describes Japanese phone recognition for lip reading based on a novel feature called trajectory feature to obtain high recognition rate. Trajectory feature is a time ch...
Takeshi Saitoh, Mitsugu Hisagi, Ryosuke Konishi
AROBOTS
2002
138views more  AROBOTS 2002»
14 years 9 months ago
Visual Navigation in Natural Environments: From Range and Color Data to a Landmark-Based Model
This paper concerns the exploration of a natural environment by a mobile robot equipped with both a video color camera and a stereo-vision system. We focus on the interest of such ...
Rafael Murrieta-Cid, Carlos Parra, Michel Devy