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» Motivations of Play in MMORPGs
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ACMACE
2005
ACM
15 years 4 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
HCI
2009
14 years 8 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
SOUPS
2009
ACM
15 years 5 months ago
Games for extracting randomness
Randomness is a necessary ingredient in various computational tasks and especially in Cryptography, yet many existing mechanisms for obtaining randomness suffer from numerous pro...
Ran Halprin, Moni Naor
NECO
2000
113views more  NECO 2000»
14 years 10 months ago
Geometric Analysis of Population Rhythms in Synaptically Coupled Neuronal Networks
We develop geometric dynamical systems methods to determine how various components contribute to a neuronal network's emergent population behavior. The results clarify the mu...
Jonathan E. Rubin, David Terman
PVLDB
2010
122views more  PVLDB 2010»
14 years 9 months ago
Database Replication: a Tale of Research across Communities
Replication is a key mechanism to achieve scalability and fault-tolerance in databases. Its importance has recently been further increased because of the role it plays in achievin...
Bettina Kemme, Gustavo Alonso