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» Motivations of Play in MMORPGs
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ECAI
2006
Springer
15 years 2 months ago
Using Emotions for Behaviour-Selection Learning
Emotions play a very important role in human behaviour and social interaction. In this paper we present a control architecture which uses emotions in the behaviour selection proces...
Maria Malfaz, Miguel Angel Salichs
ICML
2004
IEEE
15 years 11 months ago
Bellman goes relational
Motivated by the interest in relational reinforcement learning, we introduce a novel relational Bellman update operator called ReBel. It employs a constraint logic programming lan...
Kristian Kersting, Martijn Van Otterlo, Luc De Rae...
AOSE
2004
Springer
15 years 4 months ago
Enacting and Deacting Roles in Agent Programming
In the paper we study the dynamics of roles played by agents in multiagent systems. We capture role dynamics in terms of four operation performed by agents: ‘enactment’, ‘dea...
Mehdi Dastani, Birna van Riemsdijk, Joris Hulstijn...
GD
2003
Springer
15 years 3 months ago
HexGraph: Applying Graph Drawing Algorithms to the Game of Hex
Hex is a classic board game for two players. There exists an intuitive mapping of the state of a hex game onto a graph. The motivation of the work presented in this paper was to cr...
Colin Murray, Carsten Friedrich, Peter Eades
NIPS
2007
14 years 12 months ago
Variational inference for Markov jump processes
Markov jump processes play an important role in a large number of application domains. However, realistic systems are analytically intractable and they have traditionally been ana...
Manfred Opper, Guido Sanguinetti