Sciweavers

262 search results - page 19 / 53
» Motivations of Play in MMORPGs
Sort
View
ACMACE
2008
ACM
15 years 20 days ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
FUNGAMES
2008
14 years 11 months ago
Developing an Adaptive Memory Game for Seniors
This paper describes the development of a game application for seniors to train their memory and learning abilities. From an initial co-discovery evaluation participants were found...
Elly Zwartkruis-Pelgrim, Boris E. R. de Ruyter
COGSCI
2010
105views more  COGSCI 2010»
14 years 10 months ago
The Role of Explanation in Discovery and Generalization: Evidence From Category Learning
Research in education and cognitive development suggests that explaining plays a key role in learning and generalization: When learners provide explanations--even to themselves--t...
Joseph J. Williams, Tania Lombrozo
CVPR
2009
IEEE
16 years 5 months ago
Discriminatively Trained Particle Filters for Complex Multi-Object Tracking
This work presents a discriminative training method for particle filters in the context of multi-object tracking. We are motivated by the difficulty of hand-tuning the many mode...
Alan Fern, Robin Hess
60
Voted
ICC
2007
IEEE
15 years 5 months ago
Fast Block Jacket Transform Based on Pauli Matrices
—Jacket matrices motivated by the center weight Hadamard matrices have play some important roles in signal processing and communication. In this paper we proposed a notation call...
Guihua Zeng, Moon Ho Lee