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» Motivations of Play in MMORPGs
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EKAW
2004
Springer
15 years 3 months ago
Generating and Integrating Evidence for Ontology Mappings
For more than a decade, ontologies have been proposed as a means to enable sharing and reuse of knowledge. While originally relatively narrow information landscapes have been in mi...
Ludger van Elst, Malte Kiesel
GG
2004
Springer
15 years 3 months ago
Workshop on Graph-Based Tools
Graphs are well-known, well-understood, and frequently used means to depict networks of related items. They are successfully used as the underlying mathematical concept in various ...
Tom Mens, Andy Schürr, Gabriele Taentzer
IPPS
2003
IEEE
15 years 3 months ago
A Framework for Portable Shared Memory Programming
Widespread adaptation of shared memory programming for High Performance Computing has been inhibited by a lack of standardization and the resulting portability problems between pl...
Martin Schulz, Sally A. McKee
ATAL
2003
Springer
15 years 3 months ago
Towards a pareto-optimal solution in general-sum games
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
Sandip Sen, Stéphane Airiau, Rajatish Mukhe...
FCT
2003
Springer
15 years 3 months ago
Graph Searching, Elimination Trees, and a Generalization of Bandwidth
The bandwidth minimization problem has a long history and a number of practical applications. In this paper we introduce a natural extension of bandwidth to partially ordered layo...
Fedor V. Fomin, Pinar Heggernes, Jan Arne Telle